Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
22 |
Flossie Taylor discover a world, item or information of worth to the Imperium. |
2 |
24 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
24 |
Continued as Scout (Surveyor). |
3 |
28 |
Flossie Taylor inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
28 |
Became a Merchant (Broker). |
4 |
31 |
Make an unexpected connection outside Flossie Taylor's normal circles. Gain a Contact. |
4 |
32 |
Promoted to Merchant (Broker) rank 1. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
36 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
6 |
36 |
Became a Drifter (Barbarian). |
6 |
39 |
Survived a risky adventure but gained nothing. |