Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
When dealing with an alien race, Floy Enright botch an opportunity to gather extra intelligence about them. |
2 |
25 |
Floy Enright inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
Psychologically damaged by Floy Enright's time in the scouts. |
4 |
30 |
Became a Rogue (Enforcer). |
4 |
31 |
A police detective or rival criminal forces Floy Enright to flee and vows to hunt Floy Enright down. Gain an Enemy. |
5 |
31 |
Returned to Scout (Surveyor). |
5 |
34 |
Floy Enright's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
5 |
35 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
35 |
Continued as Scout (Surveyor). |
6 |
37 |
Floy Enright survey an alien world. |
6 |
39 |
Promoted to Scout (Surveyor) rank 2. |