Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Survived a risky adventure but gained nothing. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Frank Arnold run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
29 |
Moved to a new world. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
34 |
Spend several years jumping from world to world in Frank Arnold's scout ship. |
4 |
34 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
35 |
Frank Arnold spend a great deal of time on the fringes of Charted Space. |
5 |
35 |
Psychologically damaged by Frank Arnold's time in the scouts. |
5 |
38 |
Promoted to Scout (Surveyor) rank 2. |