Craftsman Frank Nichols  

Species Age Sex Str Dex End Int Edu SocUPP
Pirian 40 F 2 (-2) 5 (-1) 6 (0) 7 (0) 6 (0) 7 (0)256767
Athletic gait, Incompetent
 
Skills
Astrogation 0
Carouse 2
Drive (Walker) 1
Engineer (Life Support) 1
Gun Combat 0
Mechanic 1
Melee (Bludgeon) 1
Pilot 0
Profession (Worker/Religion) 1
Seafarer 0
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Scout Explorer 01
Citizen Worker Craftsman44
 
Name Type Affinity Enmity Power Influence Species
Minnie Sims Contact 3 1 1 5 Pirian (M/19)
An incident occured.
Minnie Sims gains in power and influence.
Minnie Sims belongs to an unusual cultural or religious group.
Relationship becomes more moderate. Ally becomes a contact.
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Became a Drifter (Scavenger).
1 21 Frank Nichols do not know what happened to Frank Nichols. There is a gap in Frank Nichols's memory.
2 21 Became a Scout (Explorer).
2 22 Frank Nichols have no idea what happened to Frank Nichols – they found Frank Nichols's ship drifting on the fringes of friendly space.
3 22 Became a Citizen (Worker).
3 26 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 26 Promoted to Citizen (Worker) rank 1.
4 26 Continued as Citizen (Worker).
4 28 Frank Nichols learn something Frank Nichols should not have – a corporate secret, a political scandal – which Frank Nichols can profit from illegally.
4 30 Promoted to Citizen (Worker) rank 2 with the new title Technician.
5 30 Continued as Citizen (Worker).
5 33 Frank Nichols learn something Frank Nichols should not have – a corporate secret, a political scandal – which Frank Nichols can profit from illegally.
5 34 Promoted to Citizen (Worker) rank 3.
6 34 Continued as Citizen (Worker).
6 38 Frank Nichols rise to a position of power in Frank Nichols's colony or corporation.
6 38 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
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