Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Frankie Eade spend months in the dangerous criminal underworld. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
26 |
Involved in a feud with a rival criminal organization. |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Voluntarily left Enforcer |
3 |
26 |
Became a Scout (Courier). |
3 |
28 |
Serve as the courier for an important message from the Imperium. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Perform an exemplary service for the scouts. |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
Frankie Eade's ship is damaged, and Frankie Eade have to hitch-hike Frankie Eade's way back across the stars to the nearest scout base. |
5 |
36 |
Gain 4 Contacts. Gain 3 Enemies. |
6 |
36 |
Became a Agent (Intelligence). |
6 |
39 |
Go undercover to investigate an enemy. |
6 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
40 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |