Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Failed to qualify for Marine Support (Marine). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
22 |
Encounter a Psionic institute. |
2 |
22 |
Tested for psionic powers |
3 |
24 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
3 |
26 |
Experimented on by a corporation, government, or other organisation |
4 |
26 |
Became a Rogue (Thief). |
4 |
30 |
Betrayed by a friend. One of Frankie Olson's Contacts or Allies betrays Frankie Olson, ending Frankie Olson's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Failed to qualify for Merchant Academy. |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
31 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
6 |
31 |
Entered Merchant Academy with the Business curriculum. |
6 |
33 |
Study Astrogation as a hobby. |
6 |
35 |
Graduated. |
7 |
35 |
Became a Merchant (Broker). |
7 |
35 |
Promoted to Merchant (Broker) rank 1. |
7 |
36 |
Make an unexpected connection outside Frankie Olson's normal circles. Gain a Contact. |
7 |
39 |
Promoted to Merchant (Broker) rank 2. |