Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
19 |
Invited to take part in a controversial event or exhibition that improves Freda Arthur's social standing. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
25 |
An investigation, tour, project or expedition goes wrong, stranding Freda Arthur far from home. |
3 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
27 |
Display heroism in battle, saving the whole ship. |
3 |
29 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
3 |
29 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
4 |
29 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
Lost eye or limb. Owe 1,250 for medical bills. |
5 |
32 |
Became a Scholar (Physician). |
5 |
33 |
A disaster leaves several injured, and others blame Freda Arthur, forcing Freda Arthur to leave Freda Arthur's career. Gain a Rival. |
5 |
33 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
33 |
Failed to qualify for Surveyor (Scout). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
Make an unexpected connection outside Freda Arthur's normal circles. Gain a Contact. |
6 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |