Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
21 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
21 |
Failed to qualify for Explorer (Scout). |
3 |
21 |
Switched to Drifter (Wanderer). |
3 |
24 |
Freeda Beck run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
25 |
Continued as Drifter (Wanderer). |
4 |
29 |
Gained a contact. |
4 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
29 |
Continued as Drifter (Wanderer). |
5 |
30 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
31 |
Freeda Beck come into conflict with a splinter group Freeda Beck's own religion which maintains Freeda Beck's version is the wrong one. Gain 2 Rivals. |
7 |
31 |
Became a Noble (Diplomat) with the new title Intern. |
7 |
35 |
Freeda Beck manipulate and charm Freeda Beck's way through high society. Gain a Rival and an Ally. |
8 |
35 |
Continued as Noble (Diplomat). |
8 |
39 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
8 |
39 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |