Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
22 |
Spend time with an alien race. Gain a contact. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
26 |
Betrayed by a friend. One of Freeda Sherris's Contacts or Allies betrays Freeda Sherris, ending Freeda Sherris's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
27 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
30 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
5 |
30 |
Continued as Believer (Holy Warrior). |
5 |
33 |
Opponents of Freeda Sherris's belief system ambush Freeda Sherris. |
5 |
33 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Switched to Drifter (Barbarian). |
6 |
36 |
Freeda Sherris run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
36 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
Freeda Sherris aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |