Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Good fortune |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Gained a contact. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
30 |
Frieda Morrissy's work ends up coming home with Frieda Morrissy, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Nearly killed. Owe 20,000 for medical bills. |
5 |
31 |
Failed to qualify for Colonist (Citizen). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
33 |
Frieda Morrissy do not know what happened to Frieda Morrissy. There is a gap in Frieda Morrissy's memory. |
6 |
33 |
Failed to qualify for Free Trader (Merchant). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Scout (Courier). |
6 |
34 |
Frieda Morrissy spend a great deal of time on the fringes of Charted Space. |
6 |
34 |
Gain a contact in an alien race. |