Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
26 |
Refuse to join a cheat in some fashion. |
2 |
26 |
Promoted to Scholar (Physician) rank 2. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Scientist (Scholar). |
3 |
26 |
Continued as Scholar (Physician). |
3 |
28 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
31 |
Fronie Norman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Became a Scout (Explorer). |
5 |
32 |
When dealing with an alien race, Fronie Norman botch an opportunity to gather extra intelligence about them. |
5 |
32 |
Psychologically damaged by Fronie Norman's time in the scouts. |
6 |
35 |
Continued as Scout (Explorer). |
6 |
38 |
Injured. Fully recovered. Owe 2,500 for medical bills. |