Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
During a battle, defeat or victory depends on Gail Sim's actions. Gail Sim actions lead to an honorabe discharge. |
2 |
20 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
23 |
Contact with Government. |
3 |
24 |
Continued as Drifter (Barbarian). |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Became a Scout (Explorer). |
4 |
30 |
Gail Sim's ship is damaged, and Gail Sim have to hitch-hike Gail Sim's way back across the stars to the nearest scout base. |
4 |
30 |
Gain 5 Contacts. Gain 1 Enemies. |
5 |
30 |
Failed to qualify for Merchant Academy. |
5 |
30 |
Switched to Drifter (Scavenger). |
5 |
34 |
Suffer from a life-threatening illness. |
6 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
35 |
Gail Sim is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
6 |
38 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |