Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
22 |
Attacked by enemies that Garnet Ellis easily defeat. |
2 |
22 |
Gain Enemy if Garnet Ellis don't already have one. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
25 |
Garnet Ellis do not know what happened to Garnet Ellis. There is a gap in Garnet Ellis's memory. |
4 |
25 |
Became a Scholar (Field Researcher). |
4 |
28 |
A disaster or war strikes. |
4 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
The planetary government interferes with Garnet Ellis's research for political or religious reasons. Garnet Ellis continue working openly and gain an Enemy. |
5 |
29 |
Continued as Scholar (Field Researcher). |
5 |
31 |
Win a prestigious prize for Garnet Ellis's work. |
5 |
33 |
Forced to muster out. |
6 |
33 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
34 |
Accepted a deal with criminal or other figure under investigation. |
7 |
34 |
Failed to qualify for Colonist (Citizen). |
7 |
34 |
Returned to Drifter (Wanderer). |
7 |
38 |
Garnet Ellis do not know what happened to Garnet Ellis. There is a gap in Garnet Ellis's memory. |