Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
25 |
A good deal ensures Gene Gutierrez is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
5 |
33 |
Became a Scholar (Field Researcher). |
5 |
36 |
Gene Gutierrez's work is sabotaged by unknown parties. Gene Gutierrez may salvage what Gene Gutierrez can and give up. |
6 |
36 |
Became a Entertainer (Performer). |
6 |
39 |
An investigation, tour, project or expedition goes wrong, stranding Gene Gutierrez far from home. |
6 |
40 |
Promoted to Entertainer (Performer) rank 1. |