Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Journalist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Established a network of contacts. Gain 3 contacts. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Accepted a deal with criminal or other figure under investigation. |
3 |
23 |
Failed to qualify for Colonist (Citizen). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
25 |
Attacked by enemies that Gene Jacobs easily defeat. |
3 |
25 |
Gain Enemy if Gene Jacobs don't already have one. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
28 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
5 |
28 |
Failed to qualify for Pirate (Rogue). |
5 |
28 |
Continued as Drifter (Wanderer). |
5 |
32 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
32 |
Failed to qualify for Physician (Scholar). |
6 |
32 |
Switched to Drifter (Barbarian). |
6 |
36 |
Gene Jacobs run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
37 |
Gene Jacobs aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |