Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Gained a contact. |
2 |
22 |
Continued as Drifter (Barbarian). |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Attacked by enemies and injured. |
3 |
29 |
Severely injured. Owe 20,000 for medical bills. |
3 |
29 |
Gain Enemy if Gene Palmer don't already have one. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Worker (Citizen). |
4 |
30 |
Switched to Drifter (Scavenger). |
4 |
31 |
Betrayed by a friend. One of Gene Palmer's Contacts or Allies betrays Gene Palmer, ending Gene Palmer's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Army (Army Support) with the new title Private. |
5 |
32 |
Thrown into a brutal ground war |
5 |
35 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
5 |
35 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |
6 |
35 |
Continued as Army (Army Support). |
6 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |