Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
25 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
28 |
A new romantic starts. Gain an Ally. |
4 |
29 |
Continued as Drifter (Scavenger). |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
36 |
Suffer from a life-threatening illness. |
6 |
36 |
Failed to qualify for Broker (Merchant). |
6 |
36 |
Switched to Drifter (Wanderer). |
6 |
38 |
Moved to a new world. |