Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
19 |
Moved to a new world. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Failed to qualify for Enforcer (Rogue). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Risk Glenda Mahon's fortune on a possibility lucrative deal and win. |
3 |
25 |
Voluntarily left Merchant Marine |
3 |
25 |
Became a Scout (Surveyor). |
3 |
29 |
Severely injured. Owe 5,000 for medical bills. |
4 |
29 |
Became a Entertainer (Performer). |
4 |
30 |
Gain a patron in the arts. Gain an Ally |
4 |
33 |
Promoted to Entertainer (Performer) rank 1. |
5 |
33 |
Continued as Entertainer (Performer). |
5 |
37 |
Win a prestigious prize. |
5 |
37 |
Promoted to Entertainer (Performer) rank 2. |