Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
20 |
Study Recon as a hobby. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Failed to qualify for Journalist (Entertainer). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Merchant (Merchant Marine). |
3 |
26 |
Embroiled in legal trouble. |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Make an unexpected connection outside Glenn Maiden's normal circles. Gain a Contact. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
A series of bad deals and decisions force Glenn Maiden into bankruptcy. Glenn Maiden salvages what Glenn Maiden can. |
6 |
33 |
Failed to qualify for Field Researcher (Scholar). |
6 |
33 |
Became a Drifter (Barbarian). |
6 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
36 |
Failed to qualify for Law Enforcement (Agent). |
7 |
36 |
Switched to Drifter (Scavenger). |
7 |
39 |
Betrayed by a friend. One of Glenn Maiden's Contacts or Allies betrays Glenn Maiden, ending Glenn Maiden's career. That Contact or Ally becomes a Rival or Enemy. |