Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
A prank goes horribly wrong. Gain an Enemy |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Became a Navy (Flight) with the new title Crewman. |
2 |
28 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
28 |
Failed to qualify for Marine Support (Marine). |
3 |
28 |
Became a Drifter (Barbarian). |
3 |
32 |
Encounter a Psionic institute. |
3 |
32 |
Tested for psionic powers |
4 |
32 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
4 |
35 |
Psionic strength increases. |
5 |
36 |
Continued as Psion (Psi-Warrrior). |
5 |
40 |
An anti-psi cult or gang attempts to expose or attack Glenna Ibbett. |