Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
2 |
20 |
Became a Rogue (Thief). |
2 |
24 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
2 |
24 |
Forced to continue current assignment. |
2 |
24 |
Promoted to Rogue (Thief) rank 1. |
3 |
24 |
Continued as Rogue (Thief). |
3 |
28 |
A crime lord considers Golda Ramirez his protégé. |
3 |
28 |
Promoted to Rogue (Thief) rank 2. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Rogue (Enforcer) with previous rank. |
4 |
31 |
Betrayed by a friend. One of Golda Ramirez's Contacts or Allies betrays Golda Ramirez, ending Golda Ramirez's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
32 |
Suffer from a life-threatening illness. |
6 |
32 |
Failed to qualify for Performer (Entertainer). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Army (Cavalry) with the new title Private. |
6 |
35 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
6 |
35 |
Gain rebels as Enemy |
7 |
35 |
Switched to Drifter (Wanderer). |
7 |
38 |
Attempted a risky adventure and was wildly successful. |