Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Injured. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
28 |
Golden McIntire's scout ship is one of the first on the scene to rescue the survivors of a disaster but Golden McIntire fail to help. Gain an Enemy. |
3 |
28 |
Golden McIntire's ship is damaged, and Golden McIntire have to hitch-hike Golden McIntire's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 4 Contacts. Gain 3 Enemies. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
34 |
Moved to a new world. |
4 |
34 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
35 |
Golden McIntire have no idea what happened to Golden McIntire – they found Golden McIntire's ship drifting on the fringes of friendly space. |
6 |
35 |
Failed to qualify for Colonist (Citizen). |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
39 |
Encounter a Psionic institute. |
6 |
39 |
Tested for psionic powers |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |