Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
21 |
An investigation, tour, project or expedition goes wrong, stranding Hanna Phillips far from home. |
2 |
21 |
Became a Citizen (Colonist). |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
25 |
Promoted to Citizen (Colonist) rank 1. |
3 |
25 |
Continued as Citizen (Colonist). |
3 |
26 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
4 |
26 |
Entered Merchant Academy with the Business curriculum. |
4 |
27 |
Study Profession (Sports/Golf) as a hobby. |
4 |
30 |
Graduated. |
5 |
30 |
Became a Merchant (Broker). |
5 |
30 |
Promoted to Merchant (Broker) rank 1. |
5 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
34 |
Continued as Merchant (Broker). |
6 |
37 |
A series of bad deals and decisions force Hanna Phillips into bankruptcy. Hanna Phillips salvages what Hanna Phillips can. |