Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Hanna Rand do not know what happened to Hanna Rand. There is a gap in Hanna Rand's memory. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
26 |
Hanna Rand foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
30 |
Vessel participates in a diplomatic mission. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Flight (Navy). |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
31 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Performer (Entertainer). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Marine (Star Marine) with the new title Marine. |
5 |
36 |
A mission goes wrong; Hanna Rand and several others are captured and mistreated by the enemy. Gain Hanna Rand's jailer as an Enemy. |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
40 |
Spend time with an alien race. Gain a contact. |
6 |
40 |
Promoted to Drifter (Scavenger) rank 1. |