Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Failed to qualify for Broker (Merchant). |
2 |
25 |
Became a Drifter (Wanderer). |
2 |
26 |
Hayae run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Became a Rogue (Enforcer). |
3 |
27 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 |
30 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
31 |
Betrayed by a friend. One of Hayae's Contacts or Allies betrays Hayae, ending Hayae's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Prisoner (Thug). |
5 |
33 |
Hire a new lawyer. |
6 |
35 |
Switched to Prisoner (Fixer) with previous rank. |
6 |
37 |
Hayae is moved to a higher security prison. |
6 |
39 |
Promoted to Prisoner (Fixer) rank 1. |