Petty Officer, 2nd class Hazel Graham  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 40 F 6 (0) 6 (0) 3 (-1) 7 (0) 4 (-1) 8 (0)663748
Apprehensive, Indolent
 
Skills
Broker 0
Deception 1
Drive 0
Electronics (Comms) 1
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Gunner (Screen) 1
Mechanic 2
Persuade 0
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Navy Engineer/Gunner Petty Officer, 3rd class22
Navy Flight Petty Officer, 2nd class32
 
Name Type Affinity Enmity Power Influence Species
Gust Bollen Enemy 0 0 1 1 Dynchia (M/18)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
2 22 Voluntarily left Merchant Marine
2 22 Failed to qualify for Worker (Citizen).
2 22 Submitted to the draft.
2 22 Became a Navy (Engineer/Gunner).
2 24 Refuse to abuse Hazel Graham's position for profit.
2 26 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
3 26 Continued as Navy (Engineer/Gunner).
3 28 Special assignment or duty on board ship.
3 30 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
4 30 Attempted to change assignments.
4 30 Switched to Navy (Flight) with previous rank.
4 34 Hazel Graham foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4 34 Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class.
5 34 Attempted to change assignments.
5 34 Failed to qualify for Engineer/Gunner (Navy).
5 34 Continued as Navy (Flight).
5 38 Hazel Graham join a gambling circle on board.
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