Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Attempted a risky adventure and was injured. |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Became a Scout (Surveyor). |
2 |
26 |
Psychologically damaged by Heather McDadden's time in the scouts. |
3 |
26 |
Failed to qualify for Thief (Rogue). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
29 |
Failed to qualify for Corporate (Citizen). |
4 |
29 |
Returned to Drifter (Wanderer). |
4 |
30 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
30 |
Failed to qualify for Corporate (Citizen). |
5 |
30 |
Switched to Drifter (Scavenger). |
5 |
34 |
Find valuable salvage. |
5 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
34 |
Voluntarily left Scavenger |
6 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
35 |
Opponents of Heather McDadden's belief system ambush Heather McDadden. |
6 |
35 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
35 |
Returned to Drifter (Wanderer). |
7 |
37 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |