Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
War breaks out, triggering a mandatory draft. |
1 |
19 |
Fled from the draft. |
1 |
20 |
Left the spacer community. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Became a Navy (Flight) with the new title Crewman. |
3 |
26 |
Heidi Saxon is blamed for an accident that causes the death of several crew members. Heidi Saxon's guilt drives Heidi Saxon to excel. |
4 |
26 |
Failed to qualify for Explorer (Scout). |
4 |
26 |
Switched to Drifter (Wanderer). |
4 |
28 |
Heidi Saxon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
28 |
Became a Scholar (Physician). |
5 |
30 |
Make a breakthrough in Heidi Saxon's field. |
5 |
32 |
Promoted to Scholar (Physician) rank 1. |
6 |
32 |
Continued as Scholar (Physician). |
6 |
36 |
An expedition or voyage goes wrong, leaving Heidi Saxon stranded in the wilderness. |
7 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
Heidi Saxon is sent to a new community or parish to preach The Word among the poor. |