Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
21 |
Gain rebels as Enemy |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
24 |
Lost eye or limb. Owe 2,500 for medical bills. |
3 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
27 |
Gained a contact. |
3 |
28 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Failed to qualify for Flight (Navy). |
4 |
28 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Lost eye or limb. Fully recovered. |
5 |
31 |
Failed to qualify for Surveyor (Scout). |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
35 |
Find valuable salvage. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
38 |
Contact with Government. |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |