Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
War breaks out, triggering a mandatory draft. |
1 |
20 |
Used social standing to avoid the draft. |
1 |
22 |
Graduated. Gain an rival who is upset that Hermine Bartley left the community. |
2 |
22 |
Failed to qualify for Law Enforcement (Agent). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Betrayed by a friend. One of Hermine Bartley's Contacts or Allies betrays Hermine Bartley, ending Hermine Bartley's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Became a Citizen (Colonist). |
3 |
27 |
A revolution, attack or other unusual event throws Hermine Bartley's life into chaos, forcing Hermine Bartley to leave the planet. |
4 |
27 |
Became a Psion (Adept). |
4 |
29 |
Refuse to misuse powers for personal gain. |
5 |
31 |
Continued as Psion (Adept). |
5 |
34 |
Spent time mastering mind and body. |
5 |
35 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
6 |
35 |
Continued as Psion (Adept). |
6 |
38 |
Psionic strength increases. |