Senior Crewman Hermine Montgomery  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 40 F 9 (1) 8 (0) 4 (-1) 8 (0) 10 (1) 3 (-1)9848A3
Bold, Committed, Constantly scratching an itch
 
Skills
Art (Presentation) 0
Astrogation 1
Athletics (Endurance) 2
Drive 0
Electronics 0
Engineer 0
Mechanic 2
Medic 0
Profession (Colonist) 0
Science (Physical Sciences) 0
Seafarer 0
Survival 0
CareerAssignmentTitleRankTerms
Citizen Worker 01
Scholar Field Researcher 01
Drifter Barbarian 02
Drifter Wanderer 01
Merchant Merchant Marine Senior Crewman12
 
Name Type Affinity Enmity Power Influence Species
Michele Parlow Contact 6 0 0 3 Sydite (F/32)
reconciliation.
 
Term Age History
1 18 Became a Citizen (Worker).
1 22 Hard times caused by a lack of interstellar trade costs Hermine Montgomery Hermine Montgomery's job.
2 22 Became a Scholar (Field Researcher).
2 23 An expedition or voyage goes wrong, leaving Hermine Montgomery stranded in the wilderness.
3 23 Failed to qualify for Line/Crew (Navy).
3 23 Became a Drifter (Barbarian).
3 24 Attacked by enemies and injured.
3 24 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3 24 Gain Enemy if Hermine Montgomery don't already have one.
4 27 Continued as Drifter (Barbarian).
4 29 Hermine Montgomery do not know what happened to Hermine Montgomery. There is a gap in Hermine Montgomery's memory.
5 29 Failed to qualify for Explorer (Scout).
5 29 Switched to Drifter (Wanderer).
5 30 Betrayed by a friend. One of Hermine Montgomery's Contacts or Allies betrays Hermine Montgomery, ending Hermine Montgomery's career. That Contact or Ally becomes a Rival or Enemy.
6 30 Became a Merchant (Merchant Marine) with the new title Crewman.
6 32 Make an unexpected connection outside Hermine Montgomery's normal circles. Gain a Contact.
7 34 Continued as Merchant (Merchant Marine).
7 35 Given advanced training in a specialist field
7 38 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
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