Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
3 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
26 |
Gained a contact. |
3 |
27 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
27 |
Continued as Believer (Missionary/Humanitarian). |
4 |
29 |
Hildur Hislop is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
5 |
31 |
Voluntarily left Missionary/Humanitarian |
5 |
31 |
Became a Scout (Explorer). |
5 |
32 |
Accused of a crime |
5 |
35 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
35 |
Became a Prisoner (Fixer). |
6 |
37 |
Offended a prison gang Hildur Hislop tried to join. Gain an Enemy. |
6 |
39 |
Promoted to Prisoner (Fixer) rank 1. |
6 |
39 |
Paroled from prison. |