Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
A series of bad deals and decisions force Irene Fawns into bankruptcy. Irene Fawns salvages what Irene Fawns can. |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Advanced training in a specialist field. |
3 |
26 |
Voluntarily left Law Enforcement |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
30 |
Irene Fawns refused an offer of inducements to betray Irene Fawns's faith. Gain 3 enemies. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
31 |
Irene Fawns faith enjoys an explosion of popularity largely thanks to Irene Fawns's efforts. |
4 |
31 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
4 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
36 |
Opponents of Irene Fawns's belief system ambush Irene Fawns. |
5 |
36 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
6 |
36 |
Failed to qualify for Corporate (Citizen). |
6 |
36 |
Became a Drifter (Wanderer). |
6 |
37 |
Irene Fawns do not know what happened to Irene Fawns. There is a gap in Irene Fawns's memory. |