Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attacked by enemies that Isabell Jenkins easily defeat. |
1 |
20 |
Gain Enemy if Isabell Jenkins don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Betrayed by a friend. One of Isabell Jenkins's Contacts or Allies betrays Isabell Jenkins, ending Isabell Jenkins's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Became a Scholar (Physician). |
3 |
30 |
An expedition or voyage goes wrong, leaving Isabell Jenkins stranded in the wilderness. |
4 |
30 |
Became a Scout (Courier). |
4 |
32 |
Spend several years jumping from world to world in Isabell Jenkins's scout ship. |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
Serve as the courier for an important message from the Imperium. |