Jacqueline Vear  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 40 F 3 (-1) 8 (0) 6 (0) 10 (1) 10 (1) 4 (-1)386AA4
Guilt ridden, Values hard work
 
Skills
Admin 2
Animals 0
Athletics 0
Drive 0
Electronics 0
Flyer 0
Gun Combat 0
Gunner 0
Jack-of-All-Trades 1
Language 0
Mechanic 1
Medic 0
Navigation 0
Pilot 0
Profession (Worker/Polymers) 2
Recon 0
Seafarer 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand12
Citizen Corporate 01
Agent Law Enforcement Rookie01
Drifter Scavenger 01
 
EducationGraduated
Colonial Upbringing Completed
 
Term Age History
1 18 Entered Colonial Upbringing.
1 21 Join a social movement.
1 26 Left the colonies.
2 26 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 29 Good fortune
2 30 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
3 30 Continued as Navy (Engineer/Gunner).
3 31 Severely injured. Owe 3,750 for medical bills.
4 31 Became a Citizen (Corporate).
4 32 A revolution, attack or other unusual event throws Jacqueline Vear's life into chaos, forcing Jacqueline Vear to leave the planet.
5 32 Failed to qualify for Thief (Rogue).
5 32 Submitted to the draft.
5 32 Became a Agent (Law Enforcement) with the new title Rookie.
5 33 Accepted a deal with criminal or other figure under investigation.
6 33 Became a Drifter (Scavenger).
6 36 Find valuable salvage.
6 37 Forced to muster out.
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