Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Political upheaval strikes Jesse Egerton's homeworld, and Jesse Egerton is caught up in the revolution. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
28 |
Jesse Egerton's business expands, Jesse Egerton's corporation grows, or the colony thrives. |
3 |
30 |
Promoted to Citizen (Colonist) rank 3. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
31 |
Hard times caused by a lack of interstellar trade costs Jesse Egerton Jesse Egerton's job. |
5 |
31 |
Became a Merchant (Free Trader). |
5 |
35 |
A good deal ensures Jesse Egerton is living the high life for a few years. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
35 |
Voluntarily left Free Trader |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
39 |
Attacked by enemies that Jesse Egerton easily defeat. |
6 |
39 |
Gain Enemy if Jesse Egerton don't already have one. |