Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayed by a friend. One of Jessie Rouse's Contacts or Allies betrays Jessie Rouse, ending Jessie Rouse's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Voluntarily left Scavenger |
2 |
22 |
Became a Merchant (Broker). |
2 |
25 |
A sudden war destroys Jessie Rouse's trade routes and contacts, forcing Jessie Rouse to flee that region of space. |
2 |
25 |
Gain rebels as Enemy |
3 |
25 |
Became a Entertainer (Journalist). |
3 |
29 |
Public opinion turns on Jessie Rouse. |
4 |
29 |
Became a Scout (Explorer). |
4 |
31 |
Spend several years jumping from world to world in Jessie Rouse's scout ship. |
5 |
33 |
Continued as Scout (Explorer). |
5 |
34 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
6 |
34 |
Switched to Merchant (Free Trader). |
6 |
36 |
Make an unexpected connection outside Jessie Rouse's normal circles. Gain a Contact. |
6 |
38 |
Promoted to Merchant (Free Trader) rank 1. |