Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Jewel Bryant run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Navy (Flight) with the new title Crewman. |
3 |
29 |
Abuse Jewel Bryant's position for profit. |
3 |
29 |
Commissioned in Navy (Flight) with the new title Ensign. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Switched to Navy (Line/Crew) with previous rank. |
4 |
33 |
Jewel Bryant foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
33 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
5 |
33 |
Continued as Navy (Line/Crew). |
5 |
34 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
34 |
Switched to Drifter (Wanderer). |
6 |
35 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
35 |
Became a Merchant (Broker). |
7 |
37 |
Embroiled in legal trouble. |
7 |
39 |
Promoted to Merchant (Broker) rank 1. |