Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Jo Oakden is blamed for an accident that causes the death of several crew members. Jo Oakden's guilt drives Jo Oakden to excel. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Failed to qualify for Infantry (Army). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
25 |
Betrayed by a friend. One of Jo Oakden's Contacts or Allies betrays Jo Oakden, ending Jo Oakden's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Failed to qualify for Pirate (Rogue). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
28 |
Scarred. Fully recovered. |
5 |
28 |
Switched to Drifter (Wanderer). |
6 |
32 |
Voluntarily left Wanderer |
6 |
32 |
Became a Merchant (Broker). |
6 |
33 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
36 |
Promoted to Merchant (Broker) rank 1. |
7 |
36 |
Continued as Merchant (Broker). |
7 |
40 |
Given advanced training in a specialist field |
7 |
40 |
Promoted to Merchant (Broker) rank 2. |