Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Became a Rogue (Thief). |
2 |
23 |
Joan Stoker spend months in the dangerous criminal underworld. |
3 |
26 |
Voluntarily left Thief |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
29 |
Make an unexpected connection outside Joan Stoker's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
34 |
Voluntarily left Free Trader |
5 |
34 |
Became a Citizen (Worker). |
5 |
36 |
Joan Stoker's business expands, Joan Stoker's corporation grows, or the colony thrives. |
5 |
38 |
Promoted to Citizen (Worker) rank 1. |