Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Contacted by an underground psionic group. |
1 |
27 |
Failed as a colonist. |
1 |
27 |
Tested for psionic powers |
2 |
27 |
Became a Rogue (Thief). |
2 |
29 |
A job goes wrong, forcing Joanna Cheyne to flee off-planet. |
3 |
29 |
Failed to qualify for Army Support (Army). |
3 |
29 |
Became a Drifter (Barbarian). |
3 |
31 |
Joanna Cheyne do not know what happened to Joanna Cheyne. There is a gap in Joanna Cheyne's memory. |
4 |
31 |
Failed to qualify for Explorer (Scout). |
4 |
31 |
Submitted to the draft. |
4 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
35 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
35 |
Continued as Merchant (Merchant Marine). |
5 |
39 |
Risk Joanna Cheyne's fortune on a possibility lucrative deal and win. |