Initiate John Henry  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 40 F 5 (-1) 4 (-1) 1 (-2) 5 (-1) 7 (0) 9 (1)541579
Consistent, Strict
 
Skills
Admin 1
Animals 0
Art (Presentation) 0
Deception 0
Drive 0
Electronics 0
Persuade 1
Recon 0
Science (Social Sciences/Belief) 1
Stealth 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Scholar Field Researcher 01
Merchant Free Trader 01
Believer Mainstream Believer Initiate14
 
Term Age History
1 18 Failed to qualify for Performer (Entertainer).
1 18 Became a Drifter (Wanderer).
1 20 John Henry run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 20 Became a Scholar (Field Researcher).
2 23 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
3 23 Became a Merchant (Free Trader).
3 24 Imperial trade restrictions force John Henry out of business.
4 24 Became a Believer (Mainstream Believer) with the new title Lay Person.
4 27 Someone more charismatic but less devout than John Henry has become John Henry's superior.
5 28 Continued as Believer (Mainstream Believer).
5 29 A notable academic consults with John Henry about a publication or documentary he is working on. Gain a Contact in academia.
6 32 Continued as Believer (Mainstream Believer).
6 34 Opponents of John Henry's belief system ambush John Henry.
6 34 Nearly killed. Fully recovered. Owe 30,000 for medical bills.
6 36 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
7 36 Continued as Believer (Mainstream Believer).
7 37 John Henry is sent to a new community or parish to preach The Word among the poor.
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