Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
19 |
Kittie Parlow is ordered to take part in a black ops mission that goes against Kittie Parlow's conscience. Gain the lone survivor as an Enemy. |
2 |
19 |
Failed to qualify for Line/Crew (Navy). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
21 |
Offered job by a patron. Now owe him a favor. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Given advanced training in a specialist field |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Make an unexpected connection outside Kittie Parlow's normal circles. Gain a Contact. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Forced to muster out. |
6 |
35 |
Failed to qualify for Pirate (Rogue). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
36 |
Kittie Parlow run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
36 |
Failed to qualify for Corporate (Citizen). |
7 |
36 |
Returned to Drifter (Barbarian). |
7 |
37 |
Survived a risky adventure but gained nothing. |
7 |
40 |
Promoted to Drifter (Barbarian) rank 1. |