Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Lassie Coghill foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
26 |
Lassie Coghill foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
26 |
Voluntarily left Line/Crew |
3 |
26 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
29 |
Assigned to a black ops mission. |
3 |
30 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
4 |
30 |
Voluntarily left Marine Support |
4 |
30 |
Failed to qualify for Infantry (Army). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
31 |
Nearly killed. Owe 25,000 for medical bills. |
5 |
31 |
Became a Scout (Surveyor). |
5 |
35 |
Lassie Coghill's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lassie Coghill fail to help. Gain an Enemy. |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
35 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Scout (Courier) with previous rank. |
6 |
39 |
When dealing with an alien race, Lassie Coghill botch an opportunity to gather extra intelligence about them. |
6 |
39 |
Lassie Coghill's ship is damaged, and Lassie Coghill have to hitch-hike Lassie Coghill's way back across the stars to the nearest scout base. |
6 |
39 |
Gain 2 Contacts. Gain 3 Enemies. |