Lenore Armstrong  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 40 F 5 (-1) 5 (-1) 4 (-1) 7 (0) 11 (1) 4 (-1)5547B4
Obsessive about something
 
Skills
Astrogation 0
Drive 0
Engineer 0
Flyer 0
Gun Combat 0
Mechanic 0
Medic 1
Pilot 0
Profession (Colonist/Farming) 1
Steward 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Scout Courier 01
Merchant Broker 01
Drifter Wanderer 01
Citizen Worker 03
 
Name Type Affinity Enmity Power Influence Species
Willis Hand Contact 2 1 0 5 Sydite (M/21)
Forgiveness.
Alvin Sanders Rival 0 2 0 2 Sydite (M/11)
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Became a Drifter (Scavenger).
1 19 Lenore Armstrong run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 19 Became a Scout (Courier).
2 20 Lenore Armstrong have no idea what happened to Lenore Armstrong – they found Lenore Armstrong's ship drifting on the fringes of friendly space.
3 20 Became a Merchant (Broker).
3 21 Nearly killed. Owe 22,500 for medical bills.
4 21 Failed to qualify for Colonist (Citizen).
4 21 Switched to Drifter (Wanderer).
5 25 Voluntarily left Wanderer
5 25 Became a Citizen (Worker).
5 28 Lenore Armstrong learn something Lenore Armstrong should not have – a corporate secret, a political scandal – which Lenore Armstrong can profit from illegally.
5 28 Gain a criminal contact.
6 29 Continued as Citizen (Worker).
6 32 Lenore Armstrong's business expands, Lenore Armstrong's corporation grows, or the colony thrives.
7 33 Continued as Citizen (Worker).
7 36 A romantic relationship ends badly. Gain a Rival or Enemy.
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