Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
2 |
20 |
Failed to qualify for Pirate (Rogue). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
22 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
23 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
26 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Given advanced training in a specialist field |
4 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
6 |
32 |
Became a Agent (Intelligence). |
6 |
36 |
Rewarded for a successful mission. |
7 |
36 |
Continued as Agent (Intelligence). |
7 |
40 |
Established a network of contacts. Gain 3 contacts. |
7 |
40 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |