Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Rewarded for a successful mission. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
Liza Lobb's work ends up coming home with Liza Lobb, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
30 |
Became a Merchant (Broker). |
4 |
33 |
Severely injured. Fully recovered. |
5 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
35 |
Liza Lobb come into conflict with a splinter group Liza Lobb's own religion which maintains Liza Lobb's version is the wrong one. Gain 2 Rivals. |
6 |
35 |
Became a Noble (Dilettante) with the new title Wastrel. |
6 |
37 |
Refused a challenge to a duel for Liza Lobb's honour and standing. |
6 |
39 |
Promoted to Noble (Dilettante) rank 1. |