Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Loretto Atkins is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
19 |
Failed to qualify for Cavalry (Army). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
21 |
Loretto Atkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
21 |
Entered University. |
3 |
25 |
A prank goes horribly wrong. Gain a Rival. |
3 |
25 |
Graduated. |
4 |
25 |
Continued as Drifter (Scavenger). |
4 |
26 |
Lost eye or limb. Owe 5,000 for medical bills. |
5 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
28 |
Loretto Atkins is sent to a new community or parish to preach The Word among the poor. |
5 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
30 |
Continued as Believer (Missionary/Humanitarian). |
6 |
31 |
Loretto Atkins aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
31 |
Switched to Drifter (Wanderer). |
7 |
33 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
33 |
Became a Entertainer (Journalist). |
8 |
35 |
Gain a patron in the arts. Gain an Ally |
8 |
37 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |