Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Imperial trade restrictions force Lucile Steen out of business. |
2 |
20 |
Became a Rogue (Enforcer). |
2 |
21 |
Lucile Steen spend months in the dangerous criminal underworld. |
2 |
24 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
24 |
Continued as Rogue (Enforcer). |
3 |
26 |
Lucile Steen spend months in the dangerous criminal underworld. |
3 |
28 |
Promoted to Rogue (Enforcer) rank 2. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Rogue (Thief) with previous rank. |
4 |
30 |
A police detective or rival criminal forces Lucile Steen to flee and vows to hunt Lucile Steen down. Gain an Enemy. |
5 |
30 |
Failed to qualify for Colonist (Citizen). |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
31 |
Betrayed by a friend. One of Lucile Steen's Contacts or Allies betrays Lucile Steen, ending Lucile Steen's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
31 |
Failed to qualify for Performer (Entertainer). |
6 |
31 |
Switched to Drifter (Wanderer). |
6 |
32 |
Offered job by a patron. Now owe him a favor. |
6 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
35 |
Became a Citizen (Corporate). |
7 |
38 |
Lost eye or limb. Owe 1,250 for medical bills. |