Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Offered job by a patron. Now owe him a favor. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Became a Scout (Courier). |
2 |
25 |
Lucinda Anderson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lucinda Anderson fail to help. Gain an Enemy. |
2 |
25 |
Lucinda Anderson's ship is damaged, and Lucinda Anderson have to hitch-hike Lucinda Anderson's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 6 Contacts. Gain 1 Enemies. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Lucinda Anderson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
30 |
Became a Scholar (Scientist). |
4 |
32 |
Win a prestigious prize for Lucinda Anderson's work. |
4 |
34 |
Promoted to Scholar (Scientist) rank 1. |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
37 |
Birth or Death involving a family member or close friend. |
5 |
38 |
Promoted to Scholar (Scientist) rank 2. |